| Attention Kept: 45 minutes | Will I play it again: Frankly, I'd rather suck out my own eyeballs with a straw. |
Quite a lot is my guess.
Xbox 360 Reviews, Previews and Screenshots[list view]
Submitted by SecretLemur on October 4, 2007 - 3:16pm.
When I picked up Pimp My Ride, I expected it to bad, but I
didn't expect it to be the worst game I'd ever played. I expected that
a game about pimping out cars would have, at the very least, a
compelling tool for customizing cars. And just maybe there'd be some
driving involved and that it wouldn't totally suck. Seriously people,
with all the prior art out there, how much chronic do you have to be
smoking to screw up driving?
Quite a lot is my guess.
Submitted by SecretLemur on September 29, 2007 - 3:37pm.
Juiced 2: Hot Import Nights wants to be an innovative and sexy
racing game. Instead, it's a rather weak example of the genre. What
saves the game from being an incredibly dull and pointless racing game
and elevates it to being merely mediocre are the few unique features
that it boasts.
Juiced 2: HIN is an extreme example of style over substance. Right down to the cage dancers in the background of just about every non-racing screen.
Submitted by SecretLemur on September 29, 2007 - 3:29pm.
First thing: Be very suspicious of anyone that tells you this is a good game.
It isn't. It can be fun at times. It can be fun for a time. But it's
repetitive, unimaginative, and in the end, quite tedious. Earth Defense Force: 2017 is, in fact, hilariously bad. Sort of like a 22 hours Godzilla movie with giant ants, spiders and robots. And no Godzilla.
The lowest review score that I've linked to, by the way, is 6.8. The rest are between 7 and 8 out of ten. So, when these same review rags give Halo 3 a 10 out of 10, remember, that's only 3 points better than EDF: 2017. If I were to rate this game on scale, I would give it, at best, a five out of ten. And that's because while the game is really awful in a number of ways, it still has some merit, and can be fun. But not lots of fun, and not for a long time. It's certainly nowhere near 70% of perfect.
Submitted by SecretLemur on August 24, 2007 - 2:37pm.
Submitted by SecretLemur on September 21, 2007 - 9:08pm.
Stranglehold begins as a fun-enough, if utterly forgettable third person shooter. But then the difficulty ramps up and the framerate plummets, and you die. And that is not fun.
Stranglehold is, apparently, the sequel to the John Woo movie Hard Boiled. I wonder if seeing that movie is a prerequisite for enjoying this game or caring about the plot, because in the end, neither happened. In it, you play one Inspector Tequila, investigating the kidnapping (and eventual murder) of a fellow officer. As you might imagine, there is much violence. While this could have been a good game, just about every aspect of the game from the graphics, controls and plot to the framerate conspire to create an utterly forgettable title. One which you'd be better off forgetting before you get it.
Submitted by SecretLemur on September 17, 2007 - 3:10pm.
Submitted by SecretLemur on September 15, 2007 - 11:51am.
Oh, how very witty, they replaced the “D” in dragon with an “E”. Seriously? A name like that just screams “Emo” to me. And not in a good way. Is it possible to scream “Emo” in a good way? A topic for another day, perhaps.
Submitted by SecretLemur on September 15, 2007 - 11:43am.
As I may have mentioned, I recently picked up the 360 Elite. As it turns out, the box I got was defective in some way. Specifically, it doesn’t like playing Tony Hawk’s Project 8 in HD mode. The box was a little iffy from the get-go, with random crashes, but it was Tony Hawk’s Project 8 that helped me diagnose the problem for good. See, on my new Elite, by using Tony Hawk’s Project 8, I could guarantee a hardware crash with 5 minutes. So, for that I’ll always be thankful.
Thank you, Tony Hawk’s Project 8 for diagnosing my
hardware problems!
Submitted by SecretLemur on September 12, 2007 - 7:28pm.
After playing Cabela's African Safari, I was pretty excited to try Cabela's Alaskan Adventure. That didn't last long. It became almost immediately clear that this game was going to be somewhat dreadful to play because even the menu controls are unintuitive and unforgiving. It's really too bad too, because this game is the more ambitious of the two. Of course, with greater ambition comes greater risk of spectacular failure. Where African Safari is a relatively simple and streamlined killing machine, Alaskan Adventure is more of a hunting simulator. Too bad it's a pain in the ass to play.
Submitted by SecretLemur on September 7, 2007 - 9:17pm.
I imagine the pointy heads at Microsoft and Realtime worlds getting together saying and to each other something along these lines: Wow GTA is doing really well, that's a hot commodity. We need to make something just like it, except better. Or different enough that people won't call us rip-offs. Hey, I know, we can do it in the future. Instead of playing a criminal, you'll play a genetically enhanced supercop. At least, that's how I imagine Crackdown was born. |
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